Seferberlik |
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BOS DB KD Dİ TV VD Hürriyet KC AA KO TÇ WK GK İKH KGA - BAM |
Era |
KÇ Ö - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
Language |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
A minotaur that has been recognized for their skill, leadership ability and intelligence is bestowed the title of 'overlord'. Basically the overlord rank is the minotaur equivalent to the human rank of general. Overlords plan all the battle strategies and whatnot, and unlike human generals, overlords sometimes willingly participate directly in battle in order to further inspire their comrades to perform their best. In addition, overlords wield crossbows in order to strike enemies from afar, especially enemies about to kill a comrade. These amazing qualities make these elites majestic sights to behold.
Özel Bilgiler: Due to this unit's relationship with its deity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn. Bu birimin liderlik vasfı çevresindeki alt seviyeden dost birimlerin saldırı sırasında daha etkili vurmasını sağlar.
Şundan terfi eder: | Rouser |
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Şuna terfi eder: | |
Bedel: | 69 |
YP: | 60 |
Hareket: | 4 |
TP: | 150 |
seviye: | 3 |
Hizalama: | kaypak |
ID | EoS Minotaur Overlord |
Yetenekler: | liderlik, divine health |
savaş baltası kesme | 11 - 4 yakın | ||
tatar yayı delme | 9 - 4 menzilli |
Dirençler: | |
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kesme | 10% |
delme | 20% |
darbe | 20% |
ateş | -10% |
soğuk | 10% |
gizemli | -30% |
Arazi | Hareket Bedeli | Savunma |
---|---|---|
Bataklık | 3 | 20% |
Dağlar | 1 | 50% |
Derin Su | 99 | 10% |
Geçit Vermez | 99 | 20% |
Kale | 1 | 50% |
Kar | 2 | 20% |
Kayalık Sahil | 2 | 30% |
Kum | 2 | 30% |
Köy | 1 | 50% |
Mantar Korusu | 2 | 40% |
Mağara | 1 | 40% |
Orman | 1 | 50% |
Sığ Su | 3 | 20% |
Tepeler | 1 | 40% |
Yürünmez | 99 | 20% |
Çayır | 1 | 30% |